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Company Name:
DigitalFish, Inc.
Mountain View, California
United States
Job Type:
Position type:
Full Time
Android, PC / Windows
Minimum Number Of Professional Titles:
Experience Level:
Mid-Senior Level
Bachelor's Degree

Software Engineer - AR/VR

You'll be working to create new authoring and delivery tools for virtual productions.  Some of our partners include Facebook/Oculus, Google ATAP, LEGO, NASA, Pixar and DreamWorks, and you can expect to intersect with other projects over time.

Ideal candidates will have 3-8 years relevant production work experience, but if you think you're right for this position, contact us; we'll listen.


  • Develop a pipeline for asset preparation, conversion and streaming for Unity
  • Author new tools for the visualization and troubleshooting of scene and simulation data
  • Manage optimization of assets for delivery for AR/VR, simulation and mobile devices
  • Coordinate cross-discipline efforts to advance the state-of-the-art
  • Take ownership of technical issues and work to resolve them
  • Identify and reduce inefficiencies in the pipeline and tools
  • Evaluate and recommend third-party software solutions
  • Help document common problems and resolutions in support of future production

Job Requirements

  • BS/BA in Computer Science or related engineering field
  • Minimum 3 years experience in a large-scale project for VR, games, VFX, TV or film
  • 3+ years of experience engineering in C++/C#
  • Experience developing games or applications for Unity
  • Strong general programming skills
  • Good understanding of 3D graphics fundamentals
  • Experience developing plugins for extending Maya, Houdini, 3ds Max
  • Familiarity with Agile/Scrum development process
  • Self-motivated with strong communications skills and able to work both in a team and independently
  • Proof of eligibility to work in the United States


You will be working at the DigitalFish offices in San Mateo or off-site with our partners. 


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