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Company Name:
BattleCry Studios
Location:
Austin, Texas
Country:
United States
Job Type:
Programming/Engineering
Position type:
Full Time
Platform
PC / Windows
Experience Level:
Associate
Education:
Some College

Server Engineer

BattleCry, the newest ZeniMax studio in Austin, is seeking a qualified Server Engineer to help create and maintain an online title. The successful candidate will have knowledge of and experience in the design, implementation and continuing support of large scale client/server applications using primarily C++.  Experience with and knowledge of asynchronous programing is required.

Key Responsibilities

  • Programs both process and thread-based asynchronous game architectures
  • Pursues new learning opportunities and knowledge with extreme zeal
  • Works with other senior engineers to architect and refine game server systems
  • Writes clear, maintainable, portable code
  • Test and refine code and systems throughout the development cycle of the project

Requirements

  • Bachelor’s degree in Computer Science or Computer Engineering
  • 3+ years professional software development experience writing client / server applications in C++
  • Strong understanding of asynchronous systems and how to program them
  • Experience in building multithreaded, multi-process, real-time systems
  • Experience with network programming
  • Experience tuning & debugging client/server systems
  • Expertise in Linux and Windows Operating systems
  • Excellent analytical and mathematical skills
  • Strong interpersonal skills and problem solving ability

Recommended Skills

  • Experience with database systems
  • Database API programming in C++
  • Experience with SQL
  • Experience with Lua, Python, Bash
  • Experience mentoring or directing work of more junior staff
  • Game industry experience