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Company Name:
Sony PlayStation
Location:
Bend, Oregon
Country:
United States
Job Type:
Game Design
Position type:
Full Time
Platform
Playstation 4
Minimum Number Of Professional Titles:
2
Experience Level:
Mid-Senior Level
Education:
Some College

Senior Staff Lighter

 

We are seeking a Senior Staff Lighter who will work with Creative Director, Art Director and Leads to create consistent high quality in game and cinematic real time lighting. Sr Staff Lighter will help to set cinematic mood and tone while remaining true to the games open world look and feel. Sr. Staff lighter will help set department standards, troubleshoot technical issues and participate in lighting department tool development. Responsibilities: • Participate in developing standards and techniques for both in game and cinematic lighting • Troubleshoot creative and technical issues related to lighting as they arise • Develop efficient lighting solutions that fit within the technical constraints of the game • Create lighting solutions that seamlessly bridge between open world gameplay and cinematics creative direction • Communicate and troubleshoot with other team members lighting related issues. • Set atmosphere for level and sequence lighting • Fix lighting bugs and implement root cause solutions • Work with programmers and technical leads to develop lighting specific tools • Lighting cinematics at AAA level • Participate in scheduling of lighting department tasks • Anticipate lighting department needs and develop technical solutions to lighting issues • Assist with look development experience • Propose creative and technical solutions to enhance cinematic quality Requirements: • Candidate must be driven, possess a strong attention to detail and be able to work with little to no supervision • Ability to receive feedback and implement change • Strong understanding of color, light and composition • Ability to interpret creative direction and implement creative lighting solutions • Ability to lead a lighting team providing both technical and artistic direction • Minimum 3-6 years’ experience lighting for AAA games or film • Real time lighting experience

We are seeking a Senior Staff Lighter who will work with Creative Director, Art Director and Leads to create consistent high quality in game and cinematic real time lighting. Sr Staff Lighter will help to set cinematic mood and tone while remaining true to the games open world look and feel. Sr. Staff lighter will help set department standards, troubleshoot technical issues and participate in lighting department tool development.

Responsibilities:

Participate in developing standards and techniques for both in game and cinematic lighting

Troubleshoot creative and technical issues related to lighting as they arise

Develop efficient lighting solutions that fit within the technical constraints of the game

Create lighting solutions that seamlessly bridge between open world gameplay and cinematics creative direction

Communicate and troubleshoot with other team members lighting related issues.

Set atmosphere for level and sequence lighting

Fix lighting bugs and implement root cause solutions

Work with programmers and technical leads to develop lighting specific tools• Lighting cinematics at AAA level

Participate in scheduling of lighting department tasks

Anticipate lighting department needs and develop technical solutions to lighting issues

Assist with look development experience

Propose creative and technical solutions to enhance cinematic quality

 

Requirements:

Candidate must be driven, possess a strong attention to detail and be able to work with little to no supervision

Ability to receive feedback and implement change

Strong understanding of color, light and composition

Ability to interpret creative direction and implement creative lighting solutions

Ability to lead a lighting team providing both technical and artistic direction

Minimum 3-6 years’ experience lighting for AAA games or film

Real time lighting experience