SENIOR SOFTWARE ENGINEER - TOOLS
Who We Are:
Let’s talk some truth: making games is hard. It’s a collision of art & technology that’s about as predictable as a tornado. There’s no secret formula, no foolproof blueprint – but it certainly helps to have a reason for making games in the first place. “Every Player’s Story is Unique.” At Hangar 13, that’s why we make games. We want to give players the freedom to choose how to overcome challenges and make meaningful decisions that shape the world and characters around them.
Hangar 13 is the newest 2K development studio. We’re focused on creating AAA games for console and PC. The studio is comprised of industry veterans drawn from a diverse range of studios, who have collectively shipped hundreds of titles across a wide variety of genres. We are located just thirty minutes north of San Francisco, and we recently released our first title, Mafia III. We’re currently building our own proprietary engine and tools in service of our next AAA title, still unannounced.
What We Need:
Hangar 13 is seeking the talents of a highly self-motivated Senior Software Engineer - Tools who enjoys a collaborative and creative work environment. The Senior Software Engineer – Tools will work directly with content creators to give them the power to create amazing experiences and to support our culture of iterative design to make AAA games. Create and maintain tools for our current title, Mafia III, a multiplatform game currently in production using proprietary software and technology.
Job Responsibilities Will Include:
Who We Think Will Be A Great Fit: