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Company Name:
Cold Iron Studios
Location:
San Jose, California
Country:
United States
Job Type:
Project Management
Position type:
Full Time
Platform
PC / Windows, Playstation 4, Xbox One
Experience Level:
Mid-Senior Level
Education:
High School or equivalent

Senior Producer

Cold Iron is a team of passionate game developers located in San Jose, California. We’re a diverse group of veterans with decades of experience developing and launching award-winning MMO and action titles on PC and console.

Now, Cold Iron is seeking an experienced Senior Producer to join our world class team on our next AAA title for consoles and PC! Can you not help but care if the team is on target, working on the most important tasks to hit their overall goal? Do you arrange schedules to solve for interdependencies like a wizard and attack work roadblocks like a berserker? Is it a point of personal pride that you know the current status and roadmap of the project like it was tattooed on you?

Here’s the most important one: Do you do it all for the game? Because you know that your talents are needed to make sure that even the best development teams get an awesome experience out the door?

Awesome. Come join our creative, collaborative studio where you’ll own the product management responsibilities for a tight, integrated team of game developers.

Responsibilities:

  • Build and own the product plan while overseeing development efforts, keeping product development on schedule, within budget, and hitting the game’s vision.
  • Work with team members to ensure timelines are realistic and deliverables are scoped to allow for confident delivery of the highest possible quality within the time allotted.
  • Run meetings and playtests. Drive agendas and achieve defined goals. Communicate the resulting information, decisions and tasks to the team.
  • Track and prioritize development tasks to make sure we hit team goals on time.
  • Be the liaison between the studio and third party development partners, including platform owners, publishers, outsourcing partners.
  • Support leads and founders in holding product vision – be a product knowledge base for inside and outside of the company.
  • Be one with the status of the project. Communicate this effectively to the team, executives and publishing partners.
  • Own and coordinate the product release cycle. Manage releases as for things as simple as internal team playtests to full console certification and release.

Qualifications:

  • Love of games.
  • A minimum of 6 years of industry experience in an internal production role.
  • Must have worked on at least two shipped games throughout the entire product cycle.
  • Excellent documentation and communication skills with strong attention to detail.
  • Extensive knowledge of how games are made.
  • Ability to multitask, prioritize, and follow-through to completion.
  • Superior product management skills with hands-on experience with multiple different product management methodologies.
  • Great interpersonal and facilitation abilities.
  • A deep desire to make game development better for all those involved.
  • Proficiency in Excel, Word, Outlook.

Would Love to See:

  • Previous hands-on development experience
  • Experience in bringing a product through console certification and release cycle.
  • Experience in multiplayer, console, RPG and/or shooter games a plus.
  • Proficiency in JIRA, Trello, Slack.

Education:

  • No requirement.

Please Note: This is a full-time, on-site position.

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