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Company Name:
Armature Studio
Location:
Austin, Texas
Country:
United States
Job Type:
Programming/Engineering
Position type:
Full Time
Platform
Playstation 4, Playstation Vita
Experience Level:
Mid-Senior Level
Education:
High School or equivalent

Senior Network Engineer

Armature Studio is located in Austin, Texas and was founded by the key developers of the acclaimed Metroid Prime franchise. We currently employ a team of industry veterans with experience on numerous games, and are looking to add to that roster. We aim to keep the creative flexibility of a small independent studio while partnering with publishers to create compelling, high end games. Recent titles we have worked on include Batman: Arkham City Blackgate and Injustice: Gods Among Us. We look forward to a future of exciting projects and continued growth. If you want to work with a close knit, agile team on projects that excite; if you like variety and an environment where you can grow and learn, then Armature Studio is your place!

  • Develop, design, modify, optimize and debug networking and related engine systems
  • Deploy, evaluate performance and test software on PC client and Linux server platforms
  • Document software and features for internal and external engineering teams
  • Participate in the scheduling, design, performance and code review process
  • Develop systems for accurate analytic tracking of networking performance and quality of service

Required qualifications:

  • Shipped at least two game titles
  • 5+ years of experience working with real-time networking technology in the game industry
  • Experience with client-server architectures within games
  • Extensive background with Internet performance issues like packet loss, latency and bandwidth
  • Fluency with TCP/UDP protocol layers
  • Familiarity using network simulators for debugging
  • Experience with working with networking services like PSN, Xbox Live, or Steam
  • Passion for networking, troubleshooting and optimization
  • Delivered at least 2-3 relevant client-server architectures and possess low level network knowledge (developing for concurrent player load, synchronization, parallel processes while maintaining high performance)
  • Demonstrated ability to write efficient, clean, readable, portable, and reliable code
  • Proficient in C/C++
  • Strong 3D math skills
  • A strong passion for developing games
  • Strong communication skills, both written and verbal
  • Able to work independently with a minimum of supervision
  • Team player
  • Familiarity with Agile development practices a plus

APPLY AT: hr@armature.com