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Company Name:
BattleCry Studios
Location:
Austin, Texas
Country:
United States
Job Type:
Programming/Engineering
Position type:
Full Time
Platform
PC / Windows
Minimum Number Of Professional Titles:
2
Experience Level:
Mid-Senior Level
Education:
Some College

Senior Gameplay Engineer

BattleCry, the newest ZeniMax studio in Austin, is seeking a Senior Gameplay Engineer to help create and maintain an online title.  This candidate will work closely with game designers to implement and iterate on game features. Development will be done primarily in C++, and knowledge of client/server systems is required. 

Key Responsibilities:

  • Writes clear, maintainable, portable C++ code
  • Designs and architect major gameplay systems
  • Designs and architect other client or server systems as required
  • Participates in code and architecture reviews
  • Tests and refines code throughout development cycle of the project

Requirements:

  • Bachelor’s degree in Computer Science or related field, or equivalent experience
  • 5+ years of professional programming experience using C++
  • Experience developing gameplay-related systems for games
  • Good organization and time management skills
  • Strong communication skills and ability to collaborate with teammates
  • Self-motivated, able to work with minimal direct supervision
  • Comfortable working within a team environment that encourages strong software engineering, coding standards, and code reviews

Recommended Skills:

  • A passion for gaming and working knowledge of AAA products
  • Experience writing client/server applications in C++
  • Experience with scripting languages, such as Lua or Python
  • Experience developing for online multiplayer environment
  • Experience mentoring or directing work of more junior staff