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Company Name:
Subatomic Studios
Cambridge, Massachusetts
United States
Job Type:
Position type:
Full Time
Android, iOS
Experience Level:
Mid-Senior Level
Associate Degree

Senior Game Software Engineer

The Senior Game Software Engineer is a highly motivated and creative individual who is passionate about making games. A Senior Game Software Engineer performs a variety of engineering tasks as part of a team to develop the studio’s games or their supporting infrastructure, focusing primarily on programming.  Heavy interaction with designers, animators, artists and other engineers is required on a regular basis. Leadership of teams, sub-teams or crews is often required.


  • Work with engineering team to create high quality software that meets both functional and non-functional requirements.
  • Capable of leading at least small teams, organizing and prioritizing work for several individuals.
  • Shares opinions about major technical decisions that drive the engineering team and the project.
  • Participates or leads architecture and design of major systems.
  • Participates in code reviews.
  • Participates in the hiring process, conducting interviews and providing feedback.
  • Work with the other departments to define and reach common goals, focusing on engineering efforts within teams or crews.
  • Facilitate communications between engineering and other departments.
  • Meet project deadlines and milestones as set by the studio.
  • Typically spends about 80% of the time working directly in code (designing and developing new code, updating or maintaining existing code, and fixing bugs).
  • Remaining time is spent mentoring less experienced engineers, helping to define short-term and mid-term schedules and milestones, participating in code reviews and interviews, and leading small to medium sized teams.
  • Interacts with other disciplines on a regular basis.

 Knowledge, skills & ability requirements

  • Knowledge: Very strong knowledge of C++.  Experience with C# and Xcode preferred.  Experience with scripting languages required preferred.  Excellent debugging skills and solid software design skills.  Has a working knowledge of most disciplines (e.g. AI, animation, rendering, UI, networking, etc), and expertise in at least one discipline.
  • Competencies: Excellent oral and written communication skills; excellent organization and efficient time management skills are required.  Proven ability to work effectively on large teams in a deadline-driven environment.
  • Education: Bachelor degree in Computer Science is preferred.
  • Experience: Minimum 5 years game industry experience. At least 2 shipped titles preferred. Leadership experience with at least small teams preferred.


Cambridge, MA.  This is an on site position.  


Send resumes to jobs@subatomicstudios.com

Please visit our web site to see our full list of job openings.