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Company Name:
Sony PlayStation
Location:
Bend, Oregon
Country:
United States
Job Type:
Game Design
Position type:
Full Time
Platform
Playstation 4
Minimum Number Of Professional Titles:
3
Experience Level:
Mid-Senior Level
Education:
Some College

Senior Environment Artist

Responsibilities:

Create stunning organic and hard surface 3D models for an open world 3D environment. Participate in everything from proxy model design and creation to final polished world props as large as entire buildings.Produce rich materials and shaders that complement and enhance the 3D models.Work closely with the art director/manager and team leads to deliver and maintain the established art style.Troubleshoot and provide solutions to issues related to asset creation, performance, and technical requirements.Work well within the team environment and be able to initiate and lead other team members.Independently undertake research and information to ensure game design needs and artistic direction are met.Proactively stay up on new software, processes and industry trends and share the knowledge with the team.

Requirements/Education:
A strong portfolio illustrating proficiency as a Senior Prop Artist.Advanced experience with real-time 3D packages such as Unreal, Crytek, or Unity.Expert understanding of Maya/Max, Photoshop, and Z-Brush/Mudbox.A working knowledge of Substance Designer/Painter.Professional experience working on current generation games.Effective communicator with art staff, team leads, and other studio disciplines.Highly motivated and proactive, consistent productivity with minimal supervision.Ability to collaborate and contribute effectively in a team environment.5+ years of experience in a game production environment.Ability to meet deadlines.All applicants please also include wireframes of models including a texture breakdown. For large scenes please include a breakdown of what you worked on in the shot.