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Company Name:
Reflexion Health, Inc.
San Diego, California
United States
Job Type:
Visual Arts
Position type:
Full Time
PC / Windows, Xbox One
Minimum Number Of Professional Titles:
Experience Level:
Mid-Senior Level
Bachelor's Degree

Senior Animator -Unity


Senior Animator -Unity

Start date: Now
Location: San Diego
Compensation: Salary, Stock Options, & Benefits
Apply: Send CV or LinkedIn Profile to: jobs@reflexionhealth.com

Who you are...

  • A talented realistic human animation artist who has had at least 3 years success in the console games business using the Unity game engine
  • Motivated by creating realistic human animation, including lip-synching, using motion capture, IK and traditional hand animation
  • Passionate about creating immersive 3D experiences that delight and amaze
  • Yearning for a more meaningful and more difficult set of problems to solve
  • Up for the task of extending the best of consumer entertainment to the aid of injured friends, families and strangers that are working hard to heal
  • Ready to jump in and help build a company, and help launch the industry of digital medicine

What you’ll do…

  • Work closely with Designers and Engineers to create compelling realistic human 3D animation, as well as other graphic elements including U/I, in the Unity game engine.
  • Solve technical issues that arise with new tools and new hardware. 3D Modeling, Rigging, Texturing, Lighting, Animation in Maya (including with IK) and related tools as needed.
  • Work with the Kinect and the Kinect V2
  • Create realistic human animation, including lip-synching, using motion capture data as well as IK and traditional hand animation
  • Texture and FX creation using Photoshop, After Effects, Fireworks, etc

Skills we’d like to see…

  • At least 3 years at a Senior level of next-gen visual arts development in Unity game engine on console hardware (360/XboxOne or PS3/PS4).
  • Must be able to demonstrate via portfolio, expertise in entire art pipeline of 3D created avatars from modeling to animation including texturing and lighting.
  • Experience with Microsoft Kinect development and associated graphic pipeline
  • Experience in using and modifying real-time materials.
  • Excellent working knowledge of Maya, Photoshop. After Effects, and IK.
  • Excellent 2D and 3D art sense (e.g. knowledge of composition, color, lighting etc
  • Excellent written and oral communication skills. Ability to communicate effectively with Designers, Programmers and other Artists.

Bonus Points for…

  • Experience with one or more scripting/programming languages
  • Experience creating particle effects and other special effects in the Unity game engine
  • Kinect and other motion U/I experience
  • Tablet and mobile design experience
  • Interest in medical software and a passion for making a difference in patients' lives

Exceptional References Required

*** Online portfolio required for consideration


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