If you want to create bleeding-edge games and have the chance to pursue the latest trends in gaming, this job is for you. We need a creative and enthusiastic programmer that can both design new concepts as well as follow the needs of the end-user. Specifically, we're looking for someone with solid C++/C# chops with the added twist of a focus on Unity.
Reporting to the Software Development Manager, you will join an exceptional team of artists, developers and testers and will have two critical roles:
1) Support and upgrade the existing titles: we don't deal with game controllers here: we use laser and live-fire weapons. Check out lasershot.com for more specifics. There is constant demand to add new features and upgrades and we need someone willing to take the initiative and over-deliver.
2) New titles: We are currently working with Unity as well as UDK and an in-house custom engine. We need someone who can take the plunge with new ideas and make them into both effective and quick product off-shoots. Mod'ers are welcome. The focus will be on those who can take an idea and make it a reality in record time.
Strong programming in C++/C# (5+ years)
Experience with development tools (debugger, profilers, version control ...)
Knowledge of Visual Studio programming environment
Software prototyping to convey quick ideas
Works well both in a team and independently
Actively seeks to improve skills
Prior industry game development
Project tools (Jira, Redmine, MS Project, …)
Mobile Apps (iPhone, Android, etc.)
Prior experience with interfaces, GUIs a significant plus
Ability to quickly and efficiently convey technical and complex ideas
Project lead experience
Hardened experience debugging
Bachelor of Engineering or Science
If you strive to see your ideas turn into products that are distributed throughout the world, this is the place to be. Be sure to check out the website at: www.lasershot.com.