Who we are:
This gaming company is one of the top 10 revenue grossing globally, and earned over $2 billion in revenue with amazing $775 million in profits!
Constantly innovating, they started as an e-commerce company and were one of the first companies to take a “mobile first” approach in 2004 by completely re-building their product.
They built their mobile gaming platform community in 2006 which passed 10 million members in 2008, 20 million in 2010 and 50 million in 2012.
The games themselves regularly rank in Top 25 grossing on Play! and iTunes.
This is a tech-driven company that adapts and innovates to delight hundreds of millions of people around the world.
What we want your help with:
(not necessarily everyday, but on any given week :)
Design, architect and build game server systems in node.js that can support 10s or 100s of millions of active users.
Research, identify and use innovative tech; choose the best NoSQL database to scale rapidly, we like MongoDB; don’t let concurrency and multi-threading hold you down, got node.js?
Mentor a small team of bright engineers that can scale, but are still becoming node.js experts.
Discuss RESTful APIs and globally distributed systems with international colleagues over a beer at one of 6 kegerators.
Combine speed and quality as you dodge nerf arrows and launch high-performance servers on AWS to support dynamic mobile games on iOS and Android.
Continuing our reign of Awesomeness: Technically, Financially, and Culturally.