Nerd Kingdom is looking for a Networking Programmer for their Dallas TX offices. We are currently in the process of bringing an exciting project to life and are in need of a talented programmer who is quick to learn and can step into a vital position immediately in our staff.
Bringing new systems such as multiplayer networking support into an existing procedurally generated terrain engine.
Support research and design goals through every new system added into the game as they relate to multiplayer.
Worked on at least one title as a networking programmer
Experience with low level networking, both client and server side
Experience with Client-Side Prediction
Experience with Latency Compensation
Knowledge of current C++ standards
Be able to work well in a small, dynamic group of people
Must be able to work with minimal supervision
Must have a genuine drive to succeed as a team, not just as an individual
Must be able to work in multiple game systems and gain a broad understanding of the entire game
Experience with cloud computing
Experience in script-based gameplay
Experience in launching a game
Familiarity with startups and their culture
Knowledge of game design as well as programming
Experience with Boost Asio, STL, Visual Studio 2010, LUA
Experience with profiling and optimizing code
Experience with source control systems, specifically SVN
Experience with multi-threading
Nerd Kingdom is a collaboration of video game developers, academic scientists, and gamers using our combined abilities to improve the way games are made and to show that such games can make us better as individuals and as a society. The Texas team is located in Lewisville, TX and consists of the main development for TUG.