We are looking for an experienced developer specialising in OpenGL ES on iOS and/or Android platforms to join our Everyplay product team. Your responsibilities would include working on the core screen recording technology behind Everyplay – optimizing it and creating new features. In addition to OpenGL recording, the work includes managing audio capture, so experience in audio frameworks (OpenAL, CoreAudio, FMOD) is important.
You have a strong background in software development, with experience in the iOS and/or Android platform. You work well independently, but function well also as a part of a team.
This is a great opportunity to join a internationally-noted tech start-up (TechCrunch, VentureBeat, and so many others…), and work on the core product that’s driving our world domination. In this position, you would also get to work with exceptionally talented people, in relaxed, no-bullshit culture..
We’ve got a job for you in our European office in Helsinki, Finland.
Responsibilities Develop and maintain the core technology behind Everyplay Communicate with game developers regarding technical issues they may encounter with Everyplay
Note! When applying to this position, please attach a code sample of your work to the application! While we do accept applications without code samples, the chances of us getting back to you are greatly increased by including a piece of relevant code.
Interested? Send your resume and cover letter to firstname.lastname@example.org. Use the job title as the message subject.