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Company Name:
Visual Concepts
Novato, California
United States
Job Type:
Position type:
Full Time
PC / Windows, Playstation 4, Xbox One
Minimum Number Of Professional Titles:
Experience Level:
Bachelor's Degree

Lead Server Software Engineer

 Lead Server Software Engineer


Widely regarded as one of the world’s top video game studios, Visual Concepts, a subsidiary of Take-Two Interactive Software, Inc. (TTWO) seeks a Lead Server Software Engineer to play a mission-critical role in the ongoing growth and expansion of Visual Concepts’ critically acclaimed games, including NBA 2K, the world’s #1-rated and #1-selling basketball franchise for many years running.



The Lead Server Software Engineer will apply his or her exemplary prior experience to help architect and create the very next level of online gaming, community and networking for many millions of users worldwide.  You will play a lead and very integral role in the design, architecture, development, coding and overseeing of compelling technology, systems and features for the next generations of our sports franchises, plus upcoming new product initiatives in a variety of genres.  From matchmaking to gameplay, from digital content distribution to micro-transactions, from whole new massively multiplayer features to always-connected interactivity across a multitude of platforms and devices, this is a rare opportunity to play a key role in one of the world’s most consistently successful developers and work with some of the brightest and most highly respected technical minds in the industry.  Help define the future of online interactive entertainment at a studio known for its unparalleled creativity, perennial technical accomplishments and consistent, market-leading product excellence from generation to generation of gaming platform.



  • BSCS or equivalent and minimum 5+ years of software engineering experience
  • Minimum 5+ years of experience developing advanced server architecture and applications for online console or PC videogames
  • Deep understanding of client-server methodology, massive scalability and bullet-proof security considerations
  • Thorough understanding of internet and network protocols and architectures and bandwidth and QOS considerations
  • Proven experience in incorporating redundancy, scalability and security in software systems from the ground up
  • Ability to analyze and predict mission-critical information such as load and peak performance and usage expectations, and experience with the generation and interpretation of telemetry data
  • Prior experience in console game development specifically pertaining to first party online services (Xbox Live, PSN, etc.), or similar relevant experience
  • Passion for writing solid, reliable, efficient code and highly scalable and reusable systems
  • Experience interacting with IT staff and the ability to help plan, spec and communicate hardware and software infrastructure needs
  • Occasional travel to sister studios in Shanghai, China and Seoul, South Korea

To Apply - https://ch.tbe.taleo.net/CH09/ats/careers/requisition.jsp?org=GAMES2K&cws=38&rid=753