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Company Name:
Raven Software / Activision
Madison, Wisconsin
United States
Job Type:
Game Design
Position type:
Full Time
PC / Windows, Playstation 4, Xbox One
Experience Level:
High School or equivalent

Design Director

RAVEN SOFTWARE, developer of numerous award-winning games, including contributions to the blockbuster Call of Duty franchise (Black Ops, Modern Warfare, Ghosts, Call of Duty: Online) is seeking a passionate Design Director to join our team to work on our next project.
Located in Madison, Wisconsin, RAVEN SOFTWARE offers an upscale work environment with state-of-the-art workstations, competitive compensation, a fun, collaborative environment, affordable living and an exceptional quality of life.

Core Duties:
The Design Director manages the Design Department and drives the creation of compelling, 90+ rated, quality gameplay.  The Design Director works with Creative Directors to ensure consistent, high-quality combat encounters and exploration across the single player, cooperative play and multiplayer modes. Additionally, the Design Director acts as the arbiter of quality for the entire Design Department at Raven.

•    Take primary responsibility for the development and maintenance of a world class design team, focusing on rigorous evaluation, training and development of the staff
•    Maintain an active internship program with annual recruitment and selection of candidates followed by 12 months of integration on active teams
•    Act as an in-house mentor and manager of the Design Department for level creation and combat design, offering leadership, guidance, assistance, and feedback on a regular basis.
•    Work closely with the other Creative Directors to ensure high quality gameplay results across all modes.
•    Task tracking and management alongside producers setting the expected scope of the work and quality expectations by agreed deadlines

•    Industry experience across at least 2 AAA shipped titles
•    Prior experience in a lead/senior design role
•    Self-motivated, proactive personality, that is concentrated on solving issues before they become problems
•    Clear understanding of the FPS genre and what makes combat engaging and fun
•    Knowledge of the best-in-class games in the genre and ability to deconstruct the elements of the game which make it exceptional
•    Excellent collaboration and leadership skills
•    Ability to communicate well both written and orally
•    Strong desire and drive to develop cutting edge titles
•    Able to deliver quality without drama, and deliver excellence without ego

The ideal candidate will also have:
•    Ability to map out overall game pacing
•    Strong portfolio of work in current-gen engines
•    Experience developing first-person shooters
•    Ability to assist with level, narrative, and systems design when the situation arises .