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Company Name:
Industry Games
Location:
Gilbert, Arizona
Country:
United States
Job Type:
Visual Arts
Position type:
Full Time
Platform
PC / Windows, Playstation 4, Xbox One
Experience Level:
Mid-Senior Level
Education:
High School or equivalent

Lead Animator

**Please send a demo reel to be considered.

Responsibilities:

  • Develop interesting and compelling animations for player characters, creatures, and environment for a new RPG action title.
  • Collaborate with Designers, Programmers and other artists to technically and creatively meet high level of design standards.
  • Define the workflow and processes in order to efficiently translate all animation needs into the game using UDK.
  • Understand the technical processes for the best way to get the desired effect in the Unreal engine.
  • Work quickly and efficiently and be able to produce a large number of high quality animations since you will be working on a medium sized team..

Basic Qualifications:

  • Minimum 3 years experience as an animator
  • Expert level experience in 3DS Max and Photoshop
  • Working knowledge of Flash and Maya
  • Experience working on game development.
  • Ability to manage time and prioritize work
  • Ability to work quickly while still maintaining a high quality level.
  • Interest and ability to work as part of fun but focused team.

 Considered a Plus 

  • 2 shipped game titles
  • Excellent communication skills