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Company Name:
NVIDIA Corporation
Location:
Santa Clara, California
Country:
United States
Job Type:
Programming/Engineering
Position type:
Full Time
Experience Level:
Entry Level
Education:
Bachelor's Degree

GRAPHICS PERFORMANCE TOOLS ENGINEER #1634043

GRAPHICS PERFORMANCE TOOLS ENGINEER #1634043


RESPONSIBILITIES
- Work with key stakeholders to gather requirements.
- Work with tools, architecture and driver teams to design, implement, and verify new performance metrics and collection methods.
- Deliver enhancements to Nsight Graphics tools and PerfKit SDK.

MINIMUM REQUIREMENTS
- BSEE/CS or equivalent
- 5 years of experience in developing system software products
- Strong programming ability in C, C++, and scripting languages.
- Strong background in 3D graphics technologies including shaders, shader languages, and rendering techniques.
- Experience in graphics performance analysis and tuning.
- In depth knowledge of graphics and computer architecture a strong plus.

EOE


email your resume to "EBLOM@NVIDIA.COM" and include the following in your email's subject line: "GRAPHICS PERFORMANCE TOOLS ENGINEER #1634043"