Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life. Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.
Purpose/Summary: Individual contributor that develops, writes and debugs code for video game software and tools with a specific focus on gameplay programming for player, camera, gimmicks and various other game-play systems as required.
*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
Education: Undergraduate degree in Computer Science, Computer Engineering or related field or 7+ years of experience programming video games professionally required.
Decision Making: Makes decisions regarding the system architectural design, the data structure and algorithm development, and implementation platform selection.
Human Relations: Effective written, verbal, interpersonal and communication skills to identify and provide technical solutions.
Work Environment: Fast-paced environment with fluctuating production requirements; may be necessary to change specific duties, projects, schedule or direction on short notice; overtime, weekend and holiday work may be required.