United Arab Emirates
, Windows Mobile, ,
Game Play Programmer
Heres an exciting opportunity for a Game play programmer with 4-5 years gameplay programming experience.
Your main tasks will involve:
•Analyze and understand the game design documents in order to define the required functionalities and the game systems that must be developed in the engine;
•Analyse existing functionalities in the engine and determine if they meet project requirements. If necessary, define how to adapt them in order to better meet game requirements;
•Collaborate with game designers/level designers/animators so as to discuss the constraints and establish of the technical possibilities of the various gameplay functions;
•Determine the conditions that will lead to actions based on commands;
•Implement and optimize the controls and interaction systems so that gameplay is fluid;
•Validate and verify whether the newly developed systems fulfill the intentions of the project and are coherent with the existing code. Ensure that the implementation of the controls and game systems provide the player with the experience that the design and/creative director had envisioned;
•Work repetitively and involve designers when implementing new functions;
•Work with people from other crafts in developing the tools required to efficiently make the necessary gameplay adjustments;
•Support the functions and gameplay systems designed by production;
•Seek out and correct the gameplay bugs identified by the production and quality control teams;
•Document the work so as to transfer knowledge and enable users (programmers and people from other tasks) to understand how the new systems and gameplay functions work;
- 4-5 years’ experience in Game play programming with preferably 1-2 years in mobile development
- Good software engineering technique.
-Quality oriented , open for change
-Plays enough games to help him/her understand gameplay mechanics and meet gamers' requirements and expectations
-Able to give a justified and accurate estimate for his tasks
-Able to evaluate his own work, to optimize and improve it, in order to present the best results to game designers
-Excellent communication, interpersonal, and organizational skills.
-Ability to work under tight deadlines and schedule work with supervisors.
-Bachelor’s degree in Computer Science or related field, or equivalent experience.
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