Established in 2008, CocoaChina started as an online community for Chinese mobile developers to network, exchange ideas, and talk about industry trends. Since then, CocoaChina, also known as Chukong Technologies, has become a leading game developer and publishing partner, helping Chinese game makers gain traction in the US and introducing worldwide developers to the ins and outs of the lucrative Chinese mobile games market. As a publishing partner, CocoaChina/Chukong’s cross-promotion and advertising base covers more than 50% of mobile devices in China, and the company has a strong track record of protecting partners’ IP and limiting fraud.
As a developer, CocoaChina/Chukong’s Fishing Joy franchise has achieved immense success in the Chinese mobile games market, earning $6 Million in monthly revenue. With more than 200 million downloads worldwide, Fishing Joy and its sequel Fishing Joy 2 are among the world’s most successful mobile games in terms of reach and monetization.
In 2013, CocoaChina aims to establish themselves as a leading partner for western game developers trying to access the Chinese market (and vice versa) while continuing to build great games that people love to play. http://en.chukong-inc.com/corebusiness/
Monitor and investigate relevant trends and opportunities within the mobile industry at large.
Define and drive our game engine marketing strategy
Establish and nurture strategic partnerships with industry leading firms.
Work with development to gain support for key initiatives
A proven track record of gaming related software or service.
A comprehensive understanding of mobile game industry and resources.
Excellent verbal and written communication skill.
Exceptional organizational and analytical skills
3+ years of experience in game development or management.
Familiar with cocos2d-x.
Socially active (blog, twitter, facebook, etc)
Additional requirement: plus for similar experience with unity, unreal, flash, corona, or other game engines.