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Company Name:
Shiver Entertainment
Miami , Florida
United States
Job Type:
Game Design
Position type:
Full Time
Other, PC / Windows
Minimum Number Of Professional Titles:
Experience Level:
Not Applicable
Bachelor's Degree

Game Designers - All Levels

Shiver is Miami's newest video game start-up, backed by industry veterans and sizable capital. 

We're growing fast and need your help to build a superstar team. Shiver is focused on building immersive gaming experiences for mobile, tablet and PC - the devices we all use every day. Our CEO is John Schappert, former COO of EA & Zynga, and former head of Xbox at Microsoft. John heads up a veteran team with a deep belief in bringing AAA game quality to the free to play market. Towards this goal, we've partnered with Nexon, the world leader in free-to-play, as part of a strategic, multi-year, multi-product alliance and investment. Great culture with many perks & benefits, including equity and bonus program. A rare opportunity to make a big impact at a startup with huge potential, while also offering stability for years to come.

The Role:
We're looking for experienced, passionate, and motivated Systems Game Designers who live and breathe games and are passionate about a broad range of genres and platforms. You crave responsibility, feel personal ownership for the experiences you create, and only want to make the best games in the world. No compromises.

You'll be working with a leadership team with deep industry experience in mobile, web and console gaming. You'll be an integral part of a small team creating a game for mobile, tablet, or PC. We want input from all team members on what we're going to make and how we make it. The best candidates are those who thrive in a small team environment, crave responsibility, and want to build fantastic games.


  • Designing a variety of different systems and features that realize the vision of the team.
  • Balancing variables to create experiences that are fun for a diverse set of players.
  • Contributing heavily to AI design.
  • Working heavily with other disciplines so that Design can be a driving force while supporting the needs of the entire team.
  • Presenting your work to your teammates and management in a professional manner.


Minimum Qualifications:

  • Experience designing complex systems (combat, simulation, etc).
  • Experience implementing and balancing interactions between large numbers of game assets (such as: items, special abilities, temporary bonuses).
  • 2+ years of industry experience or credit on at least 1 previously shipped title.
  • Strong math and analytical skills
  • Veteran Gamer.


Preferred Qualifications:

  • Quantitative studies of game systems.
  • Heavy Table Top: RPG, CCG, and/or TBS experience as a player or designer (DM experience preferred).
  • Scripting or Programming Experience.
  • 4 year degree.

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