The Odd Gentlemen are looking for a designer with the ability to lead a pc/console team as we grow and expand. The designer’s responsibilities include:
Excels at taking a high level concept, fleshing it out, and implementing well thought-out designs.
Contribute to the formation of new ideas and new IP.
A master level designer who can iterate on designs quickly.
Able to organize and balance game mechanics in fun and interesting ways.
Work with the engineers to script levels and gameplay, using a variety of scripting languages.
Define specific rules and needs so Engineers can develop simple tools for implementation.
Communicate directly with the team and producer to make sure designs are being brought to life as imagined.
Willing to go into the trenches to make the best possible game. This may mean: scripting cameras, working on environmental effects, UI design, or helping to get art into the game.
Credentials and Experience
3 - 4 years of related experience.
Shipped at least 2 titles and worked in a lead position from start to finish on at least one title on console or pc.
A bachelor’s or master’s degree in a related field is a plus.
A passion for innovative games and non-linear story telling
Great written and oral communication skills
Excel at leading a small team
Able to establish priorities, work independently, and proceed with objectives without supervision.
Experience with Unreal is desired
Knowledge of scripting languages (LUA, Kismet, C#).
Adheres to product and deliverable due dates to keep game progressing at scheduled pace.
Maintain a highly visible workflow so design does not happen in a vacuum.
Able to handle content pipeline.
Will ensure quality & consistency across the game’s design, within The Odd Gentlemen’s brand
Knowledge of photoshop, maya, and flash are not required, but a plus.
If you'd like to join our team, please send a cover letter and a resume to firstname.lastname@example.org