Create real time photo-real and anime-style FX assets.
Create high quality in-game particle systems using Unity3D engine.
Work with Art Director to establish and create effects style in the game world.
Work with team to create effects for all departments.
Push fidelity of game FX while maintaining efficiency for mobile platforms.
Establish an FX pipeline between art and engineering teams.
Comprehensive knowledge of real time in-engine effects and particle systems as demonstrated by a strong portfolio.
Ability to generate hand drawn sequences of particle effects for rapid prototyping in different projects.
Comprehensive understanding of FX pipeline and creation process.
Comprehensive knowledge of shaders.
Comprehensive knowledge of maya and photoshop.
Ability to solve technical problems creatively.
Ability to work as a part of a team as well as alone.
Strong understanding of design and art principles such as motion, lighting, colors, and animation.
Excellent communication, time management, and organizational skills.
Shipped at least 1 console, iOS and/or Android title as a full time fx artist.
Passionate about making games and pushing the envelope in graphics fidelity.
Mobile or console game development experience.
Comprehensive knowledge of Unity3D engine and Shuriken.
Zombot Studio is the future of mobile gaming.
We're building games that will change the way players play on their mobile device. Founded in 2013 by veterans of Kabam and Bungie, our aim is to blend the experience and successes of our past, to create a new future. Our games always have the highest quality art, but above all, be fun to play.