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Company Name:
ZeniMax Online Studios
Location:
Baltimore Area, Maryland
Country:
United States
Job Type:
Visual Arts
Position type:
Full Time
Platform
Playstation 4, Xbox One
Minimum Number Of Professional Titles:
1
Experience Level:
Associate
Education:
Associate Degree

FX Artist

We’re ZOS - ZeniMax Online Studios. Established in 2007 by ZeniMax Media, ZeniMax Online was created to become a leading developer of online games, with special focus on Massively Multiplayer Online Games (MMOGs). In April 2014, ZeniMax Online released its debut title The Elder Scrolls Online (ESO) - www.elderscrollsonline.com

At ZeniMax Online, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games, particularly MMOGs. We have incredibly talented individuals who are empowered to create, challenged to learn, and encouraged to lead. It’s the ideas, virtuosity, and leadership of these individuals that ensure ZOS’s continued success. Life at ZOS is awesome because we build really cool stuff and are urged to eliminate all obstacles that may hinder our ability to develop a unique genre-defining style of gameplay. All of this means more opportunities for you to unleash your ingenuity, energy, collaboration, and dedication.

As our new FX Artist you will be responsible for designing and creating high quality particle effects for The Elder Scrolls Online.

Responsibilities:

  • Develop innovative, complex and visually stunning particle and shader effects within the defined visual style
  • Creating all assets such as textures, models and shaders relevant to visual effects art
  • Concept, propose, and present creative ideas
  • Work closely with our artists, animators, designers and programmers to implement effects
  • Provide creative input specific to assigned tasks

Requirements:

  • Strong understanding of particle effects technology, techniques, and implementation
  • Strong technical knowledge of effects generation within an engine
  • 3+ years of professional industry experience creating effects
  • Candidates must show an aptitude for learning new systems quickly
  • Experience with 3D Studio Max and Photoshop
  • Must have the ability to quickly conceptualize, present and execute ideas
  • Excellent communication, interpersonal and organization skills
  • Excellent sense of scale, timing, detail, form, texture and color
  • Must have the drive to conquer technical challenges

Pluses:

  • Having Shipped at least one AAA Game
  • Understanding of how to write shaders either through an engine's node network or within a text editor
  • Game scripting experience
  • Proficiency in creating Fluid systems
  • A good understanding of art principles

Bethesda Softworks is a worldwide publisher of interactive entertainment software. Bethesda Softworks is recognized for critically acclaimed, high-quality blockbuster franchises such as The Elder Scrolls, DOOM, QUAKE, Fallout, Wolfenstein, The Evil Within, Dishonored, Prey and RAGE. www.bethsoft.com