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Company Name:
Camarillo, California
United States
Job Type:
Visual Arts
Position type:
Full Time
Playstation 4
Minimum Number Of Professional Titles:
Experience Level:
Mid-Senior Level
Associate Degree

Environment Artist

STOP CRUNCHING!!!  Aside from the fact that it doesn’t work, it’s not worth the toll that it will take on you and your family.  NO CRUNCH – at Zindagi, we don’t just say it, we live it.

The word Zindagi means 'LIFE'. And our employees’ lives are an important part of our company focus. Good employers care about their employees at work. GREAT employers care about their employees, period. Every employee at Zindagi Games has a say, both in the games we make and how the company is run. Our philosophy is simple: treat people the way you would want to be treated.

Zindagi feels so strongly about this philosophy that we have even adopted a 9/80 work-week. This means that we will work 9 hours Monday through Thursday, a reg. 8 hours on Friday, and then take every other Friday off. This still adds up to a 40 hour work week, but by working this schedule you will find that extra day off every two weeks really allows you to have more concentrated time with family and friends.

We recently moved into our own custom built studio space, designed from the ground up to reflect our philosophy of employees first. We've got spacious work stations, expansive ceilings with natural lighting, large private gym complete with an indoor basketball court, our own mocap studio, a professional focus test room, and a pub style game room with TVs, pool tables, and more!

Visit www.zindagigames.com for more information on our work/life philosophy and everything we have to offer!


At Zindagi, an Environment Artist is a critical parts of the art team and overall game effort.  You will work directly with creative leadership, production, and leads from all disciplines to deliver a top notch, AAA quality product!

As an Environment Artist you will have the following responsibilities:

-  Assist in creating cutting edge environments for console video games.

-  Model and texture high quality environment props, architecture, and terrain.

-  Use in-house tools to create and optimize rich and detailed worlds.

-  Work with level designers to enhance the gameplay experience.

Direct hires only. At this time we do not work with any outside recruiters.