webJobs Copyright 2008, Web Scribble Solutions, Inc. All Rights Reserved. webJobs: Job board software Job board software Job script
This job has expired and you can't apply for it anymore. Start a new search.
Company Name:
Sucker Punch Productions
Location:
Bellevue, Washington
Country:
United States
Job Type:
Visual Arts
Position type:
Full Time
Platform
Playstation 4
Experience Level:
Not Applicable
Education:
High School Not Completed

Environment artist

Are you looking to work in a creative and fun environment where you can work with a tight knit team and have a big impact in creating a AAA game? Sucker Punch is looking for a self-driven Environment Artist to use their strong modeling,texturing, and technical skills to inspire and create compelling worlds that push the boundary of gameplay, art and story-telling on PlayStation 4.

Essential Duties and Responsibilities:

  • Create props, architecture, and terrain models, textures, and materials
  • Collaborate with the art and design teams to design and layout game play spaces
  • Follow established art direction and style through use of concepts and critiques.
  • Help maintain the high quality bar for the game
  • Ensure that assets meet the performance and memory requirements of the game engine and hardware.
  • Ability to adapt and assume new responsibilities should the need arise.

Qualifications:

  • Portfolio of work demonstrating proficiency as an Environment Artist.
  • Self-driven with good communication skills.
  • Understanding of Maya, Photoshop, Mudbox, Z-brush or equivalent.
  • Understanding of generating normal maps from high poly models.
  • Understanding in creating realistic looking textures and models.
  • One or more years of professional experience.

Desired Skills and Pluses

  • Knowledge of texturing programs like Substance or Quixel.
  • Knowledge of real-time rendering tech.
  • Understanding in creating PBR materials and rendering.
  • Ability to meet deadlines under tight schedules.


Portfolio and other Requirements

  • A portfolio review is required. We prefer web-based submissions, but will evaluate DVDs if necessary.
  • Applicants should expect to take a modeling and texture test on provided 3d model(s).
  • Applicants must be able to work in the USA and willing to relocate to the Seattle, WA area.