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Company Name:
Seoul, All
Korea, South
Job Type:
Position type:
Full Time
Experience Level:
Mid-Senior Level
Bachelor's Degree

Client Engineer (Unity3D mobile game)

The client programmers work together and with the broader team, under the direction of the Lead Programmer. They work on all aspects of the development of the iOS and Android game client for our latest project, using Unity 5 and C#.

CTO/Lead Programmer (Manager) 
CEO/Executive Producer (Mentor)

Develops the mobile game with Unity3D rapidly. On the whole development process, this position needs to collaborate with lead game programmer so that you can perform the best code in the build. 
Releases the build every week or every 2 weeks to the whole company to hear the feedback. Repeat this process until it turns out that the game/battle mechanic is solid and promising 
Writes the document about how you work and what you work on often. 
Follows the agile project management on JIRA. 
For the best game, needs to talk with lead designer about any game design and idea continuously and passionately. Spend most of time to think about how we can make the best game. This position must know about the game very well

At least 4 yrs game programming experience 
Involved in shipping at least one major game 
Should have ideas about how to create any part of the game. 
Knowledge of how to support artists and designers to bring their ideas to life. 
Understands responsibilities and expectations of each department of a game studio. 
Experience with how to do things in Unity. For example, how to take character animations and make an animated character.

Can work with an existing codebase 
Can both follow and challenge an existing programming style. 
Speaks English 
Knowledge of shaders would be a bonus

1. About Us 
BiNAREE is the international mobile game company located in Seoul, Korea. The CEO, Kyungheon Kim had worked for Rovio as an executive producer. He leads the company and direct the production. The tech team is led by Joel Horne, who is from Square Enix and Disney Interactive Seattle. Sunghoon, Chief Creative Officer is from DeNA&Ngmoco of SF, US. The members of the company are from UK, US, France and Korea, including some Koreans with overseas work experience. Though we are from different countries, we are all very harmonized together as members of BiNAREE. Everyone here takes great pride in our work and our company. As you know, we are looking for a game designer for Pale Lands, town-based strategy game.

2. The following links will show you a bit more about BiNAREE. 

3. How is it like working at BiNAREE? 
The people here at BiNAREE don't just make games- we are passionate about creating entertaining contents and visual effect that will make users highly engaged. BiNAREE prioritizes the company's culture. We strongly believe that individual's mind creates strong company and influential games. Also, We think the key to success in the crowded mobile gaming industry is to let our team members satisfied with their working condition. 'Small but firm': We are doing our best to make our team members to be content and stay happy.

4. Benefits 
Your compensation package includes followings, 
-Full time employment 
-Annual salary :Negotiable 
-Retirement Allowance: When retired after more than one year's work, retirement pay equal to 100% of last salary for 12 months 
-12-15days of vacation every year 
-The company supports E7 visa 
-3 major insurance; national pension, health insurance and workers' compensation 
- Flight ticket : Company will reimburse your flight ticket to Korea (Up to 1,000,000 KRW)

If you are interested in BiNAREE, please send me Email : Recruit@binaree.net

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