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Company Name:
Sanzaru Games Inc.
Location:
Foster City , California
Country:
United States
Job Type:
Game Design
Position type:
Full Time
Platform
PC / Windows, Playstation 4, Xbox One
Experience Level:
Associate
Education:
Some College

Character Artist

Responsibilities:

  • Creates characters, vehicles, and props to include modeling, mapping, collision, and tagging
  • Paints textures and builds shaders to corresponding assets
  • Builds, maintains, and advances rigs, skinning, and weighting
  • Develops, experiments, and advances characters using the lasting techniques & software
  • Maintains, improves, and advances the assets
  • Understands the art pipeline and integrates assets into the game
  • Understands the hardware limitations and common techniques
  • Works directly with leads & other artists, designers,  and engineers

 

Experience/Skills:

  • 2+ years of industry experience
  • Very strong understanding of form, color, composition, mechanics, and physics
  • Working knowledge of Maya and/or other 3D software
  • Working knowledge of Photoshop, BodyPaint, Mudbox, ZBrush and/or other similar software packages
  • Working knowledge of Unreal technology a plus!
  • Ability to multi-task and adapt easily to change
  • Excellent verbal and written communication skills and ability to interact effectively

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