The successful candidate will develop courses and possibly programs in educational gamification (applying game mechanics to content for the purpose of teaching and learning) and will teach 100- and 200-level computer science courses in support of KPC's process technology program.
This faculty position supports the University of Alaska community college's bipartite mission of performing teaching and public service. The successful candidate will teach both face-to-face and distance delivery courses. The instructor will teach a 5-part workload with four parts teaching and one part university/ community service. The instructor will advise students in course selection and degree requirements.
The successful candidate will have an advanced knowledge of computer operations and applications. Candidate will have knowledge of educational game design and development, including knowledge of one or more of the following topics in educational gamification: graphic design, animation, simulation, narrative development, social engagement, human cognition or pedagogy of games.
This candidate will have the training, skills and experience necessary to develop and deliver introductory courses in computer applications as well as develop and offer courses in game design, game development or educational gamification.
The following experience and qualifications will be taken into consideration:
Demonstrated experience in developing digital games, particularly for the purpose of learning and teaching.
Demonstrated experience in improving learning through use of games, particularly at the undergraduate college level.
Working knowledge of the major game engines, languages and platforms.
Familiarity with the various major game genres including single and multi-player, role playing, simulation, and alternate and mixed-reality games.
Knowledge of the process of game creation and implementation, including character development, game narrative structures, storyboards and game mechanics, particularly for educational goals.
Familiarity with graphics and animation software applications, particularly for educational games.
Experience with one or more major game engines, including middleware engines.
Knowledge of the role of games in an academic setting and developing and implementing games into a variety of academic courses.
First review of applications will be 01/05/2014 but later applications may be accepted until the position is closed.
To learn more about the position and to apply go to the Employment page at http://www.kpc.alaska.edu/KPC/
We especially encourage applications from candidates who understand the diversity present in our community and student body, and who will enhance and promote engagement with other cultures.
UAA is an AA/EO employer and Educational Institution.