Founded in Paris in 1997, our studio is renowned internationally for its innovations in the domains of interactive narration and emotion in video games. We collaborate with major international publishers and we created BEYOND: Two Souls (2013, SCE), HEAVY RAIN (2010, SCE), FAHRENHEIT (2005, ATARI) and THE NOMAD SOUL (1999, EIDOS).
Join our international team based in Paris (France) and unleash your talent for designing ambitious entertainment projects that are second to none.
Joining our team means sharing our enthusiasm for designing and developing some of the most innovative products in the industry. Our future is in the hands of brilliant, talented and highly motivated people who are driven by a common passion for inventing the trail-blazing entertainment of tomorrow.
Working under the Assistant Technical Director and in collaboration with the rest of our R&D teams, you will be in charge of analyzing the AI needs of our future projects, both in terms of tools and real time. You will generate new ideas for the architecture of these systems and coordinate the development of the retained solutions. Your job will be to take the quality of the studio's AI technology beyond the existing standards in the industry.
You have an excellent knowledge of AI technologies applied to video games. You are inventive and motivated to work on our future innovative AAA projects and take up stimulating challenges.
As part of your work:
A permanent position.
Position based in Paris, FRANCE.