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Hangar 13

United States

Company Overview


Hangar 13 is the newest 2K development studio. We’re focused on creating AAA games for console and PC. The studio is comprised of industry veterans drawn from a diverse range of studios, who have collectively shipped hundreds of titles across a wide variety of genres.

In October 2016, we delivered our first  title, Mafia III, which sold 4.5 million copies in its first week on the market making it the fastest-selling game in the history of 2K. We’re currently building our own proprietary game engine and tools in service of our upcoming work. We are located just 30 miles north of San Francisco, in Marin county. Details on https://hangar13games.com/  & follow us on Twitter https://twitter.com/hangar13games


See jobs from other subsidaries of this company here.

This company has 3 jobs posted

2K - Novato, California, United States
We are looking for a highly skilled and innovative Lead Character TD to drive Hangar 13’s character pipeline development. You’ll bring new ideas and push new technology and techniques as we continue to build upon our prior success and drive the quality of our characters and character performance forward for our next AAA game project.
Posted - October 12, 2017
2K - Novato, California, United States
Hangar 13 is seeking a Senior Animator for our upcoming project teams. You will work closely with the animation lead and the lead game designer to create visually compelling narrative animation within our game. We expect you to have a passion for games as well as demonstrate a clear knowledge of the principles of animation in your work. As an animator with Hanger 13, you would be responsible for animating characters using a combination of keyframes and motion capture. You will work with our Lead Animator to figure out how best tell the story of our characters and our world both in and out of g
Posted - October 12, 2017
2K - Novato, California, United States
Hangar 13 is looking for an experienced artist to join our VFX team. You must have an ability to push the visual quality of game effects so that they closely match those of blockbuster movies, but have real-time experience. This position offers a unique opportunity to work closely with the engineering team and push the rendering and FX production capabilities of our engine.
Posted - October 11, 2017