webJobs Copyright 2008, Web Scribble Solutions, Inc. All Rights Reserved. webJobs: Job board software Job board software Job script

Blizzard Entertainment

Company Overview

Blizzard Entertainment® is a premier developer and publisher of entertainment software. After establishing the Blizzard label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard has maintained an unparalleled reputation for quality since its inception. Blizzard's track record of back-to-back #1-selling games spans more than a decade, and with blockbuster hits such as World of Warcraft®, Warcraft® III: Reign of Chaos™, Diablo® II, and StarCraft®, the company has earned several consecutive Game of the Year awards. In addition, Blizzard's online game service, Battle.net®, is the largest of its kind in the world, with millions of active users. Blizzard's most recent release was World of Warcraft: The Burning Crusade™, the expansion set to the company's bestselling, award-winning subscription-based massively multiplayer online role-playing game, World of Warcraft. Launched in January 2007 in North America, Europe, Australia, New Zealand, Singapore, Malaysia, and Thailand, World of Warcraft: The Burning Crusade sold a record-setting 2.4 million copies in its first 24 hours of availability and a record 3.5 million copies within its first month.

This company has 17 jobs posted

Cinematics - Lead Animator, In-Game Cinematics
Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for a talented lead animator to assist our Cinematics team in creating the next generation of in-game animated films. The in-game pipeline uses assets from the game team and the final renders are made using the game team's rendering engine. The in-game animation team works at a fast pace and is responsible for a large portion of story driven content. The lead animator will manage a team of animators, spearheading project planning and ensuring our artistic quality while staying on schedule. This person should will have top-notch animation skills and be is
Posted - April 15, 2014
Cinematics - Lead Animator, Pre-Rendered Cinematics
Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for a talented lead animator to assist our Cinematics team in creating the next generation of pre-rendered animated films. The lead animator will manage a team of animators, spearheading project planning and ensuring our artistic quality while staying on schedule. This person will have top-notch animation skills and is able to translate the director’s vision into actionable feedback for the team.
Posted - April 15, 2014
Cinematics - Senior 3D Artist (Temp)
Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for a well-rounded, highly adaptable contract senior 3D artist to work with its in-game cinematics team. The senior artist must have the skills to work with very little supervision, is able to make solid decisions with regards to asset creation, and document processes in an efficient and easily understood format. This person will be responsible for maintaining a superior eye with regards to shading, color, as well as, the level of detail on any given asset, does not over or under model an asset, and is able to make decisions that do not break the pipeline or
Posted - April 15, 2014
Cinematics - Senior Character Modeler (Temp)
Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for an exceptionally skilled character modeling artist for its Cinematics department. Candidates should have extensive experience working with modeling / sculpting tools to achieve photorealistic characters. The candidate must be organized and creative, with the ability to solve problems efficiently.
Posted - April 15, 2014
Cinematics - Senior Character Modeler (Temp)
Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for an exceptionally skilled character modeling artist for its Cinematics department. Candidates should have extensive experience working with modeling / sculpting tools to achieve photorealistic characters. The candidate must be organized and creative, with the ability to solve problems efficiently.
Posted - April 15, 2014
Cinematics - Senior Finishing Artist
Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for an exceptionally skilled finishing artist (lighting / compositing) to join its in-game cinematics team. The ideal candidate needs to demonstrate an understanding of how light, shadow, and color create environmental tone and mood, and possess a thorough understanding of the needs of visual storytelling. This position requires a creative and technically proficient approach to composite shot development based on personal vision and existing / established properties.
Posted - April 15, 2014
Cinematics - Storyboard Artist
Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for a talented story artist to assist our cinematics team in creating the next generation of our award-winning cinematics! The story artist will not only function as a conventional storyboard artist but additionally will contribute collaboratively to both story and sequence development with the director.
Posted - April 15, 2014
Hearthstone - Concept / Texture Artist
Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for a 2D artist to work on their newest title Hearthstone. The focus for this position will be on providing the art needed to help realize the vision for the game from initial concept to practical application. Responsibilities include creating of concepts that support / further the vision of the game, painting textures for use on in-game assets and working to provide a consistent aesthetic for the team. The ideal candidate has a firm grasp of composition, color, painting, and visual design.
Posted - April 15, 2014
Hearthstone - User Interface Artist
Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for a user interface (UI) artist to work on their newest title Hearthstone. The focus for this position will be on the creation of layouts and art for mobile platforms. Responsibilities include working with the design team to develop a functional design and creation of production art. The ideal candidate has a firm grasp of visual design, composition and overall user experience.
Posted - April 15, 2014
Heroes of the Storm - FX Artist
Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for an exceptionally skilled 3D FX artist to work on our StarCraft and Heroes of the Storm universes. The ideal 3D FX artist candidate is able to conceptualize and create natural, sci-fi and fantastical effects, all for real-time use. From crazy arcane fireballs to insane plasma beams, this person must be driven to create compelling effects and achieve the awesome quality and flavor Blizzard Entertainment games are known for.
Posted - April 15, 2014
Heroes of the Storm - User Interface Artist
Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is currently looking for an experienced, creative, and artistically talented User Interface (UI) artist for Starcraft II & Heroes of the Storm. The UI artist will work closely with the Lead UI artist, art director, and designers to conceptualize the visual style, and interactive experience for Starcraft II, Heroes of the Storm, and any related projects.
Posted - April 15, 2014
StarCraft II - FX Artist
Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for an exceptionally skilled 3D FX artist to work on our StarCraft and Heroes of the Storm universes. The ideal 3D FX artist candidate is able to conceptualize and create natural, sci-fi and fantastical effects, all for real-time use. From crazy arcane fireballs to insane plasma beams, this person must be driven to create compelling effects and achieve the awesome quality and flavor Blizzard Entertainment games are known for.
Posted - April 15, 2014
StarCraft II - User Interface Artist
Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is currently looking for an experienced, creative, and artistically talented User Interface (UI) artist for Starcraft II & Heroes of the Storm. The UI artist will work closely with the Lead UI artist, art director, and designers to conceptualize the visual style, and interactive experience for Starcraft II, Heroes of the Storm, and any related projects.
Posted - April 15, 2014
VFX Artist
Blizzard Entertainment - Irvine, California, United States
Does the idea of going to see a summer blockbuster special effects extravaganza make you cackle uncontrollably? Is your portfolio full of crazy explosions, blasts of energy, and a whole bunch of blood splatter? Do you believe that playing with fire is a good thing? If so, Blizzard Entertainment, the developer of the most epic games in the world, is seeking a VFX artist to help develop Blizzard’s next hit game!
Posted - April 15, 2014
World of Warcraft - 3D Character Artist
Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for an exceptionally skilled 3D character artist to join the World of Warcraft team. The ideal candidate has experience modeling and texturing a diverse visual range of characters and creatures. A solid grasp of form, structure, color, and light for both 2D and 3D art assets is essential. The character artist must be skilled in another form of art production as well -- illustration, modeling, texturing, animation, concept drawing -- and be well-versed in related tools --3ds Max, Photoshop, etc. The ideal candidate also works well in an environment with peers w
Posted - April 15, 2014
World of Warcraft - Environment Artist
Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for an exceptionally skilled environment artist to work on the award winning game, World of Warcraft. The ideal candidate has experience modeling and texturing assets for a diverse visual range of environments. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The environment artist must have skill in another art task as well -- illustration, modeling, texturing, animation, concept drawing -- and be well-versed in related tools --3DS Max, Photoshop, etc. The ideal candidate works well in an environment of peers who are passion
Posted - April 15, 2014
Concept / Visual Development Artist (Environment)
Blizzard Entertainment - Irvine, California, United States
The concept artist has to have a playful imagination coupled with a high degree of artistic skill. They’ll be expected to take a seed of an idea and flush out all aspects of the design. This may include a small prop, to a full culture kit all the way to a mood painting that defines the emotional intent of an environment. The role requires a strong sense of caricature, design, color theory, human anatomy, architecture and the ability to push the Wow style.
Posted - April 15, 2014