View Job

This job is no longer available

Senior Character Artist

Microsoft Game Studios - 343 Industries | Redmond WA 98052 USA | Full Time | Posted: 04/22/2011

Studio Profiletop

logo

343 Industries is forging the future of Halo, expanding and building upon one of the most important and successful franchises in gaming history. Halo is a rich and exciting universe that encompasses AAA video games, New York Times best-selling novels, world-class animation and much, much more. Just you wait. 343 is set to revolutionize gaming and entertainment by putting the industry’s fiercest talent in one room and diving for cover. Come be part of the awesome.

Job Descriptiontop

Microsoft Game Studios’ 343 Industries is looking for exceptional art talent to contribute to a new experience in the Halo

universe. Teamwork, innovation, attention-to-detail and unbridled passion are characteristics we look for in all of our artists.

If you feel you have what it takes, throw your hat in the ring. We are looking for a highly-qualified candidate for the position of

Senior Character Artist. The Character Artist will play a significant role in establishing and maintaining the vision for both new

and redefined characters. The ideal candidate will be able to work collaboratively with Design, Dev, and Animation to help

bring our story alive and push the medium forward.


RESPONSIBILITIES
Work with Lead Artist and Production team to define key milestones

Actively accepts and provides feedback to the character art team

Ability and willingness to work with the Lead Character Artist and Art Director to ensure consistency between vision and

implementation of game character assets

Collaborate with Lead Artist and technical teams to develop run-time game character procedures & pipelines

Makes a significant, direct contribution to the creation of character art

Expert understanding of next-gen game character development processes, limitations and dependencies

Excellent communication, time-management and organizational skills.

Task driven, self-motivated, proactive.

Strong interpersonal abilities.

Works well under deadline.


QUALIFICATIONS/SKILLS
Art-related degree and/or comparable professional experience

Exceptional visual and technical understanding in sculpting, 3D modeling & texturing (both high- & low-resolution

characters)

Experience and/or education in sculpting and drawing organic forms with an emphasis on human, biped and quadruped

shapes

Proficient in Maya, 3D Max or XSI

Mudbox or Zbrush proficiency is a must.

Experience with skeleton/rig creation is a plus.


* For PORTFOLIO SUBMISSIONS
Demonstrate ability to create character from concept or reference imagery.

Show an understanding of hi- & low-poly modelling, spline, edge-loop techniques, etc.

Models should be properly weighted and proportioned.

Include samples of figure drawing, maquettes or sculptures.

Please include comparison screenshots and/or turn-table of model in wire frame, AO and final rendered image. Please

include software used and poly count where applicable.


This job listing originated on Gamasutra.com, the game industry's leader.

Job Detailstop

Location Redmond, WA, 98052, United States
Job Level Senior
Categories Art / Animation
Work Site On site

Location Maptop

Contact Informationtop

How to apply Applications are no longer accepted for this job posting.
Url http:// http://www.microsoft-careers.com/job/Redmond-Character-Artist-IEB-MGS-343-Industries-Halo-(749729)-Job-WA-98052/1179371/
Job Code --