Senior Network Programmer, Platform Next
Microsoft Studios | Redmond WA 98052 USA | Full Time | Posted: 02/15/2012
We have a very strong team of game industry experts tackling the challenges of creating innovative social games which use software and hardware technologies in new ways.
Let us help you make your dream job come true!
You’re an awesome networking-focused game developer with a deep background in distributed systems, network state management, multi-threading, and latency-compensation techniques. You've worked across a range of network technologies from low-level sockets, to RPCs, messaging and replication architectures. You thrive on pushing multiplayer game experiences to their maximum potential of fun and hassle-free enjoyment. You work collaboratively with designers and other developers to make push multiplayer game experiences to their maximum fun potential. You're thrilled to move your code into production and ship a compelling and innovative title. You're looking to make significant contributions, solve hard problems, and work in a fun and healthy environment with excellent peers.
7+ years of professional development experience in C/C++
4+ years of network-focused engineering experience including Xbox Live or other console network service
Shipped multiple titles on current generation platforms
Passion for delighting players and users with awesome games and entertainment experiences
Broad understanding of game network systems, including client-server and peer-to-peer architectures
Strong background in gameplay-focused networking, particularly in implementing or directing the implementation of client-side latency compensation
Demonstrated experience with modern game engines such as Unity, Unreal, or equivalent
Excellent debugging and optimization skills working in a multi-threaded environment
Strong creative problem solving abilities
Bachelors or Masters in Computer Science or related field, or equivalent
Experience with social networking platforms
Experience with secondary scripting languages (Unrealscript, Lua, Python)
Experience with Kinect or other motion control technologies
Demonstrated technical leadership or mentoring experience
This job listing originated on Gamasutra.com, the game industry's leader.
|Location||Redmond, WA, 98052, United States|
|Categories||Programmer / Engineer|
|Pref Degree||Bachelor's Degree|
|Work Site||On site|
|Contact Name||Annie Lohr|
|How to apply||Applications are no longer accepted for this job posting.|