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Company Name:
Zindagi_Games
Location:
Camarillo, California
Country:
United States
Job Type:
Game Design
Position type:
Full Time
Platform
Playstation 4
Minimum Number Of Professional Titles:
1
Experience Level:
Mid-Senior Level
Education:
Bachelor's Degree

Lead Level Designer

STOP CRUNCHING!!!  Aside from the fact that it doesn’t work, it’s not worth the toll that it will take on you and your family.  NO CRUNCH – at Zindagi, we don’t just say it, we live it.

The word Zindagi means 'LIFE'. And our employees’ lives are an important part of our company focus. Good employers care about their employees at work. GREAT employers care about their employees, period. Every employee at Zindagi Games has a say, both in the games we make and how the company is run. Our philosophy is simple: treat people the way you would want to be treated.

Zindagi feels so strongly about this philosophy that we have even adopted a 9/80 work-week. This means that we will work 9 hours Monday through Thursday, a reg. 8 hours on Friday, and then take every other Friday off. This still adds up to a 40 hour work week, but by working this schedule you will find that extra day off every two weeks really allows you to have more concentrated time with family and friends.

 

At Zindagi, the Lead Level Designer is one of the most critical parts of the design team and overall game effort.  You will work directly with creative leadership, production, and leads from all disciplines to deliver a top notch, AAA quality product!


In this role you will have the following responsibilities:

  • Responsible for leading the level design effort and the output of level design team
  • Lead and help manage a team of level designers
  • Demonstrate ownership and the ability to act decisively and passionately in the area of level design, and push every day to make it better
  • Design, plan, implement, and iterate on gameplay
  • Display knowledge and understanding of what makes fun gameplay and help spread that to other level designers
  • Help manage, mentor and guide the efforts of junior and mid-level designers
  • Help establish, maintain, and teach production pipeline as it related to the level design with other departments
  • Communicate effectively with all other departments, particularly those related to level design output
  • Demonstrate expertise in all areas of level design, including (but not limited to):
  • Cameras
  • Puzzles
  • Traversal and Platforming needs
  • Paper design
  • Sound
  • 3D Layout and Mock-ups
  • AI placement and behavior
  • Boss battles
  • Event scripting

 

Requirements:

  • 5+ years experience in the game industry
  • A 4 year degree
  • High proficiency in LUA scripting or similar scripting or programming language
  • High proficiency in 3D modeling package, preferably Maya
  • At least 2 shipped console titles (PS3/X360) as a senior or higher level designer
  • Extreme attention to detail
  • High energy level, every day, for making games

 

 

We recently moved into our own custom built studio space, designed from the ground up to reflect our philosophy of employees first. We've got spacious work stations, expansive ceilings with natural lighting, large private gym complete with an indoor basketball court, our own mocap studio, a professional focus test room, and a pub style game room with TVs, pool tables, and more!

Visit www.zindagigames.com for more information on our work/life philosophy and everything we have to offer!